
Wii Play is a party game consisting of nine minigames that make use of the Wii Remote's several unique features.

Minigames such as Shooting Range, which pays homage to the NES game Duck Hunt, utilize the Wii Remote's infrared sensor, allowing the system to track where the user is pointing the controller. A sequel to the game titled Wii Play: Motion was released in 2011. The game is the fifth best-selling game for the Wii and the twenty-sixth best-selling video game of all-time, having sold 28.02 million copies worldwide. The featured games make use of several aspects of the Wii Remote, such as its detection of rotation and depth movement through motion sensing and its infrared pointer.ĭespite mixed reception from critics who criticized the game for its repetitiveness, Wii Play was a commercial success, with strong sales being largely connected to the game's inclusion of an additional Wii Remote at the time of its release. The game features nine minigames, including a Duck Hunt-esque shooting range, a fishing game, and a billiards game, each of which are designed to showcase the features of the Wii Remote controller.ĭeveloped as a compilation of prototype games originally shown off at the E3 expo in 2006, Wii Play was developed by Nintendo EAD simultaneously with Wii Sports, which also contained tech demos from E3. It was released as a launch game for the console in Japan, Europe, and Australia, and was released in North America in February 2007.

Learn the truth of Sam’s troubled and bittersweet past.


Explore a heartfelt narrative presented in visual novel style.This is a personal journey, colored by nostalgia and brought to full bloom within the player’s own mind. Hand-drawn art and a carefully selected soundtrack of lo-fi music accompany you on this thought-provoking exploration of memories both fond and sorrowful.īlending a heartfelt narrative with psychological commentary, Memories of East Coast challenges players to consider alternate perspectives on loss, grief and sickness, layering complex themes for full immersion without any character art. Experience the bittersweet emotion of character Sam as he takes a meditative trip to a place he hasn’t visited in fifteen years, where a specter of his past unexpectedly emerges and forces him to confront old truths in new ways.
